
Jump across the gaps and up the steps, then fall on to the green Snake Blocks to begin your journey. Your opponent at the end of this castle is quite electrifying, and dangerously quick as well! The blocks have a mind of their own, so if you don't stay on their odd path, you might find yourself falling to your death. You'll get plenty of height from the jump to easily come down on the enemy.Just when you thought that the bottomless peril is over, the World 7 Castle turns out to be missing entire sections of the floor! You'll have to use Snake Blocks to traverse these huge abysses. As Lakithunder rears up to dive down towards you, run to the opposite side of the platform and wall jump off the outer wall. Instead, wait on either side of the main platform (but not in the center). You can simply jump straight up and hope to get over his head, but it's pretty risky since Mario will just barely clear Lakithunder. You need to jump on Lakithunder's head three times to defeat him. Watch for the spinys he throws as you prepare for your attack. Make sure that you're never standing directly under him or you may taste his lightning strike. The stage's boss is Lakithunder, a variation of the typical lakitu that's got a lot more bite. However, you can jump onto the blocks that hold the spinning maces and wait for the snaking platform to do its thing before hopping back on.


The second snaking platform you ride is very hard to keep up with if you use nothing else for platforms. Quickly run near them to lure them down, then jump over them to avoid getting left behind by the snaking platform. While riding the first snaking platform, don't wait for the thwomps to rise back into the ceiling.
